A Stupid Guide on UI Design for Engineers

A stupidly simple, easy-to-understand for engineers out there to craft decent-looking apps

Who is this guide for?

Any engineers who are building any form of GUI applications (web, mobile, desktop apps, etc).

What will this guide focus on?

This guide will focus on the looks, not on how your apps behave (user experience). There are resources out there that can serve you better on the latter.


Rule 1: Don’t use Montserrat

And as the title goes: Don’t use the damn Montserrat (yes, I am looking at you, all the “corporate” sites).


Rule 2: Colors


Rule 3: Icons? Be consistent!


Rule 4: Spacing

Remember this sequence:

1 - 2 - 4 - 6 - 8 - 10 - 12 - 16 - 18 -20 - 24 - 28 - 32 - 36 - 40 - 48 - 64 - 72 - 80 - 96

The important bit is: Except for 1, there’s no odd number spacing.


Rule 5: Opacity?


References

I read this book a few years ago. I think it’s a good resource if you want to dive deeper into this.

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